Cocoonjs lag?

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Post » Wed Aug 28, 2013 2:59 pm

Right, i am testing my game on a very new android tablet with one of the best graphics cards for tablets out there. I was running my game on cocoonjs at around 30-40fps. I then quit cocoonjs and then added the pause function to my game. when i go to the layout with the pause function on the frames drop to around 6 or 7. Please help me out.
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Post » Wed Aug 28, 2013 3:02 pm

Then the pause function must be causing the frame rate to drop?

Here's a thread to help with performance
https://www.scirra.com/manual/134/performance-tips
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