Cocoonjs Launcher

Get help using Construct 2

Post » Tue Nov 05, 2013 12:47 pm

Hi,

I've been testing my game inside the cocoonjs launcher for android. I tested it on both HTC ONE X+ (4.2.2) and nexus 7 2012 (4.3) and the game works like a charm. Getting any errors on both devices.
But when i compile my game with the cocoonjs cloud compiler and install it, my game keeps flashing at the Ludei spalsh.
It might be a bug while compiling?

Here are my project files:
Zip before compiling: https://db.tt/X80pJXVf
APK Debug after compiling: https://db.tt/KO8Ie3iH

Thanks!
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Post » Tue Nov 05, 2013 3:54 pm

Mmm changing the physic engine from cocoonjs from Accelereted to Standard web-based seems to fix the problem. Might be a cocoonjs bug or a construct 2 export bug.
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