CocoonJS plugin updates

Discussion and feedback on Construct 2

Post » Tue May 26, 2015 8:03 pm

I'm not sure what i'm doing wrong here. I exported in C2 with Cordova. I erased the xml file for intelxdk and the regular xml document. I made a www folder and put all the contents inside the www folder. I zipped it up and upload to cloud compiler. I compiled the project and got 4 .apk files, I downloaded the unsigned apk onto my device and I go to install it and i'm getting "parse error, problem parsing the package". Does anyone have an idea?

Thank you!
Last edited by GameThirsty on Tue May 26, 2015 8:07 pm, edited 1 time in total.
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Post » Tue May 26, 2015 8:06 pm

Did you remove the Whitelist plugin from within cocoon.io? I mentioned it a few posts back.
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Post » Tue May 26, 2015 8:09 pm

@ArcadEd

I do not see inside my xml file the whitelist plugin.

I am using R200 of C2, I dont know if that is the issue, however.
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Post » Tue May 26, 2015 8:18 pm

In Cocoon.IO. You will see it here, select it and choose uninstall Then save
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Post » Tue May 26, 2015 8:35 pm

@ArcadEd

Thank you! Found it.
removed whitelist and still get a parse error
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Post » Tue May 26, 2015 8:42 pm

GameThirsty wrote: I compiled the project and got 4 .apk files, I downloaded the unsigned apk onto my device


And did you sign it? You should test using the debug_signed one. In ddition, please, check you picked the right one, beause now we support x86 and ARM.
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Post » Tue May 26, 2015 8:53 pm

@ludei

I did not sign my apk. I tried to install a debugged one and it would not install.

Is there some editing I need to do in the XML file (the one that cocoon makes in cloud) in order for it to work?
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Post » Wed May 27, 2015 12:36 am

ludei wrote:
GameThirsty wrote: I compiled the project and got 4 .apk files, I downloaded the unsigned apk onto my device


And did you sign it? You should test using the debug_signed one. In ddition, please, check you picked the right one, beause now we support x86 and ARM.


what's the difference between canvas and canvas + ?
what about the splash screen ?
is cocoon suporting the multiplayer photon plugin since it work on safari browser (ipad and iphone)?
plugin-photon-cloud_t125222
thanks for reply
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Post » Wed May 27, 2015 2:09 am

@CanGame
@ArcadEd
@ludei

I have black screen too, don't know what to do.

TiAm wrote:The error I'm getting is for the 'Phonegap Game' plugin, by cranberry games. Specifically:
"Error installing plugin: [email protected]"


I'm having the same error, had to remove all cranberry plugins. Now it compiles, but there's the problem with the black screen.
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Post » Wed May 27, 2015 2:11 am

There is a error somewhere. You either need to get the logcat from Android Studio debugger, or from the CocoonIO launcher.

Without that error, it's really kind of hard to help.

Make sure you remove the Whitelist plugin from Cocoon.Io and save.
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