CocoonJs Preview - Sound not Playing

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Post » Sat Mar 08, 2014 12:53 am

Hi Guys

Im testing a game on Iphone 4 and Ipad 2, running through the CocoonJs Player on the devices, but sounds don't seem to be playing.

I have a sound that is supposed to play when an object is touched. This works fine on the Galaxy S3.

Any ideas on what the problem might be?

Thank you in advance!
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Post » Sat Mar 08, 2014 12:15 pm

Just tested Chrome on the iPhone and the sound worked fine.

Any idea whether there is a workaround to this issue, or is it a Cocoon JS bug?

Thanks again!
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Post » Sat Mar 08, 2014 2:55 pm

I also have a problem, which i wanted a fire burning sound to be played, when I first click preview, it was ok, but when I click "Play Again" button which I did for my game, the fire burning sound has become like a very noisy cutting grass machine, and it doesn't sounds like fire burning anymore.

2nd, may I know how to make the sounds plays at the object, and when it's getting further, the sounds get softer?

Sorry for using ur post @Ninjadooble
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Post » Sat Mar 08, 2014 8:29 pm

@Serge-Low - No problem :)

Got it! Turned out to be the lock on the side of the phone :D

This is what happens when you give an iPhone to someone who's never used one before!
Last edited by Ninjadoodle on Mon Mar 10, 2014 4:04 am, edited 2 times in total.
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