CocoonJS xcode Archiving problem

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Post » Sun Oct 20, 2013 12:58 am

Hi Guys,
I have finally got a game to the point where I can archive it and get it ready for upload to the iOS app store.

However, when I do the archiving, an error comes back from xcode saying: "iPhone/iPod Touch: The PNG file contains an invalid signature: Icon.png"

and

"iPad: The PNG contains an invalid signature: Icon.png"

Does anyone know what these are?
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Post » Sat Nov 16, 2013 10:26 pm

im getting the same thing did you figure it out?
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Post » Mon Nov 18, 2013 9:10 pm

Sadly no
I may have to read a proper xcode guide to try to sort this out. I'll let you know if I figure out what's happening.
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Post » Mon Nov 18, 2013 9:12 pm

Hey @Radagar, this is a bit off topic, but how have you found the iOS ap store in general with your bubble pop game? Have you noticed changes in sales/downloads with the recent iOS changes?
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Post » Mon Nov 18, 2013 11:07 pm

it is a bit off topic but thats ok i appreciate you responding to me:) sales have been dead unfortunately but i'm not sure if that is due to the new ios or due to no advertising budget?? i know iphone 5 and iphone below 5 have different resolutions the error i'm trying to fix and it wont let me update due to the icon issue. i may have to move to a different platform than cocoon or construct 2 which i hate to do but.
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Post » Mon Nov 25, 2013 2:58 pm

I was told by ludie that i need to update my xcode to 5 i can not upgrade due to the mac i bought being a earlier mac so i guess im sol for making construct 2 games thru cocoon.. why does ludie update there system to make things worse? i have to figure out how to use ejecta for ios.
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Post » Wed Nov 27, 2013 2:19 am

Well if it's any consolation, after upgrading to xcode5, now I get about 20 more errors - many of which point to images and things.

I think I'll just abandon this project for the ios export.

If you're looking for a new tool to work with for ios, I'd recommend Unity 3D. I recently released: Split Screen Arena which was 100x easier to deploy to the ios app store.

I still really like C2 for 2D and HTML5 games, but for iOS, CJS just hasn't worked well for me.EyeHawk2013-11-27 02:20:18
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