CoHack - An Open Source Turn-Based Strategy Game

Show us your completed creations made in Construct 2

Post » Mon Aug 11, 2014 7:22 am

Just want to post an update - I've decided to pick up this project again, but not in C2. What I said earlier still applies - everything in the .capx in the original post is open source, public domain for anyone to use, learn from, etc.

Ludum Dare 30 is coming up, and I've decided to build a prototype of Cohack as my entry. Like my last ludum dare entry, I'll be using Unity. I'll make the prototype fit the theme somehow, or if the theme is ridiculously different compared to the game mechanics, I'll just submit a working prototype that doesn't fit the theme at all.

I'll post the LD30 entry here after it's submitted. In the meantime, I've been working on a game design document to flesh out the concept of the full game I intended Cohack to be. Check it out here: https://docs.google.com/document/d/1gQA7GaM9kmP_lD9vEiEbNoVOY2LOnSt82CcJECVeFk4/

Expect more to come in terms of Cohack updates. The new Cohack project isn't in C2, but so much of the project's history is in this thread that it would be a shame not to update here.
Project Lead of Zems Online Card Game

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Post » Mon Aug 11, 2014 8:27 am

Welcome back - sort of - Excal, been following your card game...
Look forward to your ludum dare 30 submission.
You think you can do these things, but you can't, Nemo!
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Post » Tue Aug 26, 2014 7:23 am

The prototype has been made! Cohack is now reborn as a Unity project.

Play the ludum dare entry here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=21296

Image

The project is also now on social media.

Facebook: http://facebook.com/cohacknightfall
Twitter: http://twitter.com/cohacknightfall
Project Lead of Zems Online Card Game

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Post » Tue Aug 26, 2014 7:38 am

Very cool. Glad to see it alive - and very very well ;)

Unity3d Working well for you - obviously.
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