CoinOp Story [WIP]

Show us your completed creations made in Construct 2

Post » Mon Feb 03, 2014 5:47 pm

Really really awesome! Such a good concept!
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Post » Sat Oct 04, 2014 9:21 am

Evolution of the first Boss room of CoinOp Story between PreAlpha and Alpha :
I'm adding foregrounds in all environments. It brings nice depth.

The GUI has changed too.

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Post » Sat Oct 04, 2014 7:02 pm

Game's looking cool. I was reminded of your project by a video on jeuxvideo.com's youtube channel.
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Post » Sat Oct 04, 2014 9:35 pm

You sir, you..

awesome!

Good luck
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Post » Sun Oct 05, 2014 12:06 pm

This is genius !!

Brain Storming is always a headache for me :roll:
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Post » Mon Oct 06, 2014 4:48 pm

I just want to say this looks amazing. This would be impressive regardless of what engine it was built in. I'm curious how performance is with such rich animations and images?
Developing Surolace, the survival role playing space game.

surolace-survival-role-playing-space-game_t116953
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Post » Mon Oct 06, 2014 7:39 pm

Thank you all.
@skelooth Well it depends on the machine you play on. I have 2 quality modes which are visually quite close. The low quality runs 60fps on a 2 years old low budget laptop. (and 45fps in High quality mode generating annoying input lags and several triggering bugs!)
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Post » Tue Oct 07, 2014 12:16 am

Amazing art.
What you mean by High quality mode ?
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Post » Tue Oct 07, 2014 8:18 am

@A0Nasser Ho this is just the fullscreen scaling parameter in construct2. :)
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Post » Thu Oct 09, 2014 3:59 pm

mind blown game...the idea is super, think at how many things you can put in! watch out for the copyright btw...
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