I think that all of you have seen this effect in a platformer games.
When player touches the coin, it begins to move the coin's counter.
So i tried to make something like this and it didn't work %(
Here is my events:
The problem is that when player contact with the coin, this coin is removed and new one created on layer "interface" in which parallax = 0.
So i need way to express coins coordinates relative to the "interface" layer.