Collab anyone?(game jolt compo)

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Post » Tue Aug 04, 2009 6:34 am

I was playing around with a Carnage Heart type of engine when I found out about the Axiom contest on Game Jolt, and I thought to myself "why not use altruism's for commands instead of the usual ones?" I mean it kinda makes sense "a bird in the hand is better than two in the bush" would mean attack the closest enemy.... get it?

Turns out it kinda works out nice, here's a cap of what I have:
[url:1xiphfry]http://files.getdropbox.com/u/666516/smoixa.zip[/url:1xiphfry]
Im using the new custom movement engine, and it seems to work out pretty nice, although Im getting some errors with the bounce... oh David. Actually I wanted to use the restrain distance function, but I couldnt get it to work.

Any way I was thinking that this would be way too much for me to work out in the given time, and it might be a good idea to make it a community colab instead. So if anyone's interested please reply here. We can make this a Construct group effort and submit it as such... who knows if we win we could get some face time on Game Jolt for Scirra.
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Post » Tue Aug 04, 2009 4:39 pm

It's missing Template.csx??

Whatever that is? O.o

Cannot open :/

~Sol
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Post » Tue Aug 04, 2009 4:45 pm

Sounds like it is using a custom plugin. Everyone who wants to open the project containing that plugin needs to have it .
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Post » Tue Aug 04, 2009 4:57 pm

template.csx
sounds like one of my unfinished plugs

or maybe someone else's
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Post » Tue Aug 04, 2009 6:10 pm

Sorry forgot about the bitmapped font plug. Id say take it out, but its a game about sayings, so I'd like to keep it. [url:2z0uaho5]http://www.scirra.com/phpBB3/viewtopic.php?f=2&t=4078[/url:2z0uaho5]
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Post » Thu Aug 06, 2009 4:59 pm

Lol now missing motion blur.fx

~Sol
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Post » Thu Aug 06, 2009 5:09 pm

btw, the release candidate for the spritetext(better name?) plugin will be uploaded tonight.
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Post » Thu Aug 06, 2009 5:25 pm

Good lord, doesn't any one else check out the third party stuff?
Heck the whole thing is an amalgam of snippets found on the forum.
Ehh screw it, there's no way Ill have time to work on this.
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Post » Thu Aug 06, 2009 6:14 pm

thats the spirit!
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Post » Fri Aug 07, 2009 12:09 am

right click on application in the Project panel
View used plugins ;)

(dunno if it mentions custom fx though)
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