Collect Stars [playable demo on scirra arcade]

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Post » Fri Feb 26, 2016 2:11 pm

Instead of uploanding an image or video, I decided to put a playable version of this first level.

The name is "Collect Stars" because the objective of the game is collect 21 stars to win. Later I can change the name.

I am using the charachter sprite that I used in my firts game "jumpin around".

To do list:
- pause button
- draw the scenario
- redraw the enemies sprites (it is too small)
- draw another playable characters
- do a hard mode (I have one idea now: the character walks automatically and you can stop or jump)
- do another levels
- bosses

If you do not notice, the scenario is random generated.

Give me some feedback/new ideas.
Thanks ;)

***EDIT: this game was a start for my other game STOP or JUMP. as I made the CAPX for STOP or JUMP avaiable, I decided to delete the game "Collect Stars" from the scirra arcade. here is the link for STOP or JUMP
- https://www.scirra.com/arcade/adventure ... -jump-8422
Last edited by nemezes on Thu Jan 05, 2017 4:58 pm, edited 3 times in total.
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Post » Sat Feb 27, 2016 2:59 pm

New version of the game: 1.0.0.1

- I put a pause button, just press [P] or touch/click the button.

Now you can see how I did the game, I uploaded the CAPX file of this version 1.0.0.1 that has 81 events.
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Post » Sun Feb 28, 2016 6:31 pm

nice start
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Post » Fri Mar 04, 2016 12:21 am

now I see that in the next time, it is better to do all the graphics of the game before doing the mechanics of the game.
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Post » Fri Mar 04, 2016 3:55 am

Nice, you've got all the working pieces in place now just to build challenging levels, draw art, music, and sound.
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Post » Fri Mar 04, 2016 11:19 pm

roguecore wrote:Nice, you've got all the working pieces in place now just to build challenging levels, draw art, music, and sound.


if I did the draw art before the working pieces, it will be more easy.. now I will have to draw the level that fits on the width and height of the objects. if it does not fit, I will have to rewrite the code. :cry:
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Post » Sat Mar 05, 2016 10:19 pm

Looks great.
Add sound pls.
https://www.facebook.com/TeslaPCgames

https://www.twitter.com/TeslaPCGames

[email protected]

http://www.synergy-studios.net
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Post » Mon Mar 07, 2016 2:32 am

uploaded new version of the game with a hard mode.. is it really hard? to play the hard mode, you have to win one time.

@TeslaPC now it has some sounds and a mute button.
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Post » Mon Mar 07, 2016 2:55 am

Nice game!
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Post » Mon Mar 07, 2016 5:40 pm

In the next update, version 1.1.0.0, I will draw some graphics. I made some sketchs here in a paper, I think it will be good.

in version 2.0.0.0, the number of events will be more than a hundred. It will be a problem to people that use the free version of Construct 2 to use the capx.

@arcab072081 thanks!
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