Collision between many instances

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Post » Thu Feb 25, 2010 11:20 pm

I have many instances in a row, and each of them should create particles and be destroyed when they collide with a "sword" object, but when they collide the only one that creates particles is one, even though all of them get destroyed.

I know the collisions work because all of them get destroyed, I just don't understand why they do'nt create particles as they should. What can I do so all of them create particles?.
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Post » Fri Feb 26, 2010 12:52 am

I'm guessing it's a picking issue. Post your .cap, or a screenshot of the events so someone can have a look.
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Post » Fri Feb 26, 2010 5:30 pm

Thanks, here is a screenshot: (it is not a sub-event)

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Post » Fri Feb 26, 2010 5:36 pm

Yep, it's a picking issue. Try using the rock1 object's Spawn action to make the particles instead of the System: Create action.

For more information on on conditions, picking, and the Selected Object List, check out the wiki:
http://sourceforge.net/apps/mediawiki/c ... ct_picking
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Post » Fri Feb 26, 2010 6:42 pm

It works now, thanks a lot.
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