Collision issues

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Post » Mon Jan 07, 2013 4:28 am

I've avoided asking this for a couple days now since I was sure I could find a basic tutorial online somewhere but have come up dry every time.

I was able to figure out how to set the collision polygone for a tree I'm using in my game, however my character still passes through it.

Is there a behavior, or an event that I have to set for the character to collide properly with the tree?

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Post » Mon Jan 07, 2013 6:21 am

Check my example CAPX (2nd last post at the moment)here:
http://www.scirra.com/forum/topic44589_page4.html

Is that what you are getting also?
Havok2013-01-07 06:23:34
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Post » Mon Jan 07, 2013 6:21 am

If your character uses a behavior like platformer or 8directions, applying a Solid behavior to your obstacle will do the trick.

If you're controlling the movement of your character by yourself through events, you'll have to check for the collision and reposition the character through events too.

If I remember correctly this tutorial treated about collisions (amongst many other things).
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Post » Mon Jan 07, 2013 9:52 pm

Awesome! That definitely helped a lot! Thank you so much!
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