Collision mask changes when sprite load image from url

Discussion and feedback on Construct 2

Post » Thu Jul 13, 2017 8:36 am

Hi,
Making a game and this problem show up!
Is it possible to keep the collision mask same when a sprite load image from url??

Thank you
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Post » Thu Jul 13, 2017 8:42 pm

To be honest, I don't think, it's possible since you can't set collisions after exporting/while previewing.
Collision polygons are set in a XML file after exporting and since you can't modify this, you can't change collision masks, sorry..
"We can't solve problems by using the same kind of thinking we used when we created them."
- Albert Einstein
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Post » Fri Jul 14, 2017 7:41 am

randomly wrote:To be honest, I don't think, it's possible since you can't set collisions after exporting/while previewing.
Collision polygons are set in a XML file after exporting and since you can't modify this, you can't change collision masks, sorry..


Thanks @randomly for fast reply!
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