Collision mask for 3d objects

New releases and general discussions.

Post » Wed Jul 21, 2010 5:36 pm

A proper collision mask would be nice for the 3d models that we can import.It seems that the collision mask is only a square on the 3d models now.
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Post » Wed Jul 21, 2010 8:56 pm

Cant have proper 3d collision detection in a 2d engine.
All you can do is use a dummy sprite....
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Post » Wed Jul 21, 2010 11:19 pm

I think one of the reasons the Devs didn't want to add a 3D object in the first place is because of the inevitable posts like this, asking for more 3D specific features.

I wouldn't mind seeing the 3D object having support for embedded textures (like DirectX .x models) and support for animation, but I don't think we can expect the Devs to look beyond that for a 2D game engine.

Krush.
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Post » Thu Jul 22, 2010 9:51 am

Yes your'e right ,This is after all a 2d game package and the 3d part is just an added bonus.
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Post » Thu Jul 22, 2010 1:52 pm

adding extra 3d functionality is up to you and your events
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