Collision on layer rotate?

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Post » Sun Jan 29, 2012 6:13 pm

I have two independently rotating layers

Layer 1: Contains 5 sprites
Layer 2: Contains several objects that gets spawned

Now the problem is that it looks like the collision mask of the sprites on layer 1 doesn't rotate! So the collision are completely wrong after rotating Layer 1. Why does this happens?

Please don't ask for the capx because it's an almost finished game thus a big file.
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Post » Sun Jan 29, 2012 6:17 pm

Worth to note that the objects on layer 1 have NOT the physics behaviour while the objects in layer 2 do have
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Post » Sun Jan 29, 2012 8:09 pm

A little search for the keyword layer and collision would have brought this thread.
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