collision on timer for more performance ?

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Post » Sun Mar 24, 2013 2:54 pm

Should i really put collisions on a timer to improve performance ?

The FPS seems to go higher but I suspect it causing a more frequent garbarge collection, because the game seems to have a stuttering when i do it. Am i doing it correctly ?

A] System Every 0.1 seconds > Player on collision with wall > actions

versus

B] Player on collision with wall > actions


B
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