Collision polygons change

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Post » Fri Jun 14, 2013 2:40 pm

Hello everyone :)

I really need your guys help here, i currently have a sprite with 7 animations averaging 5 frames per animation and i need to change the collision polygons as its currently to large, is there a way to do this all at once to save me considerable time of doing x number of frames one by one. Please and thank you :)
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Post » Fri Jun 14, 2013 5:51 pm

If you need box or circle you can click the sprite and set collision mask to bounding box or circle.
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Post » Fri Jun 14, 2013 10:56 pm

Right-click on the collision polygon and you can select 'apply to whole animation' or 'apply to all animations'.
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