Collision with multiple objects

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Post » Mon Feb 03, 2014 11:16 pm

I'm trying to test for collision with EVERY object, except for those in a list. I know how to prevent collision with objects I don't want, but I can't figure out how to collide with an object I don't specifically name.

I've tried:
"collisions enabled" event (which fires every tick and prevents jumping)
Inverted "Platformer Is falling" and "Platformer Is jumping" events (which gives me about a zillion edge cases)

Here's a capx showing what I'm doing (there's a comment where the problem is):
http://filesmelt.com/dl/help.capx

Construct 2 version: beta 159 (to take advantage of physics behavior working with tilesets correctly
Browser's tried: Chromec0mmandhat2014-02-03 23:26:08
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Post » Tue Feb 04, 2014 1:15 am

Correct me if I am wrong, but are you trying to program the jumping events into Construct 2?
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Post » Tue Feb 04, 2014 4:36 am

Yes - because I want physics and double-jumping in my platformer.
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