Collision, Wrap & Gravity 0

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Post » Sat Aug 13, 2016 6:15 pm

Hi! I'm trying to add 2 simple sprite objects with physics, wrap behaviors and world gravity 0. I apply a force on each of them, when they leave the layout they doesn't appears on the opposite side. It's very strange because if i'm not using physics behavior but the bullet, the wrap works as expected, why?

Thank you in advance for any hints,
Jean
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Post » Sun Aug 14, 2016 1:44 pm

@innerswirl

Hi Jean,

That is weird, those two behaviors should work together. The only thing I can think of is that your sprite gets stuck on the side of the layout because of an obstacle or that your layout is wider than your window, and the sprite ends up off screen for a while.

Do you have a capx to share so we can see what is going on?
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