Collisions and transparencies

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Post » Thu May 02, 2013 3:25 am

I'm wanting to make a platform that has slopes, is there a way to make this happen without having to layer up? Basically, can collisions map around an image and exclude a transparency layer?
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Post » Thu May 02, 2013 4:18 pm

no the collisions are currently only based on the collision map you set or the computers estimate
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