Collisions!, anywhere!

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Post » Sun Jan 06, 2013 6:30 am

Hello everyone!

What I want to do is the following...

When car result of colliding with the wall, Spawn a particle at any point in the sprite. Let me explain?

in the place where colliding particles appear!

http://k38.kn3.net/4FFACC341.jpg

Sorry if me English is confusing, is by the translator. I speak only Spanish!

Thanks from now!Jonnhy102013-01-06 21:38:01
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Post » Sun Jan 06, 2013 8:00 am

Hi Jonnhy10

Your uploaded image doesnt work.Savvy0012013-01-06 08:00:39
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Post » Sun Jan 06, 2013 6:27 pm

I'm no pro, but the only way I can think to do that is pin invisible graphics to your car, different numbers, when the car collides, check to see if any of the pieces collide with the object you hit, then spawn particles at the pinned objects location, for example 1 invisible object could be attached ( pinned) to the hood of the car, on collide check all pieces, if that piece is hitting too then particles will spawn at the invisible object on the hoods location making it look like sparks are comming off of the hood.
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