I want to create a vertical scrolling shooter of sorts. I want to achieve the effect of a ship or boat navigating on a river.
This is my river here:http://img62.imageshack.us/img62/6964/vertscroll.png
That is "the map". The player is allowed to move on the white part. If the player touches the black part, he's dead.
I want to draw the map in Paint, save it as PNG and import it as sprite or tiled background. Then have the player with bullet behavior and he goes up and can move left and right, but he most not touch the black "shore".
I (think I) need a condition like
Player->Is overlapping Background on color (RGB(0,0,0))
Can this be done in C2?