ColorStream (Android)

Show us your completed creations made in Construct 2

Post » Sat May 30, 2015 7:21 am

I released a new game called ColorStream. It's about to change the color of the basket to the color of the next colliding object.
With each new stage the speed and the amount of objects increase.

Feedback and suggestions are welcome.

Google Play: https://play.google.com/store/apps/details?id=com.colorstream.shatter
ScirraArcade: https://www.scirra.com/arcade/strategy-games/colorstream-339

Build with
  • Crosswalk for Android (CW12)

Plugins used
  • Phonegap IAP
  • Phonegap Game
  • Phonegap Powermanagement
  • Phonegap Google Analytics
  • AdMob
  • LiteTween
  • ShareApp
  • ReviewApp

Thanks to all beta tester and @cranberrygame for the great plugins!
Last edited by AndreasR on Sun May 31, 2015 7:48 am, edited 1 time in total.
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Post » Sat May 30, 2015 9:20 am

Nice and challenging! :)
I really like how you did the menu and the use of Litetween :)
Only thing, i never saw an ad.... is it normal?
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Post » Sat May 30, 2015 9:41 am

pcprice76 wrote:Nice and challenging! :)
I really like how you did the menu and the use of Litetween :)
Only thing, i never saw an ad.... is it normal?


Hi :)
Thanks for your feedback :)
There is a fulscreen ad after game over, but it shows randomly to not annoy the players ;)

Glad that you like it :) Thanks!
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Post » Sat May 30, 2015 10:31 am

Also leaved feedback ;)
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Post » Sat May 30, 2015 11:39 am

pcprice76 wrote:Also leaved feedback ;)


Thank you so much :)
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Post » Sat May 30, 2015 12:00 pm

What exactly is the Phonegap Powermanagement Plugin? The game is quite fun. Sometimes there are stutters for half to a second. Did you export it with Intel XDK (I am awlays curious about this) cheers
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Post » Sat May 30, 2015 12:04 pm

Fireche wrote:What exactly is the Phonegap Powermanagement Plugin? The game is quite fun. Sometimes there are stutters for half to a second. Did you export it with Intel XDK (I am awlays curious about this) cheers


Hi,
The Phonegap Powermanagement keeps the screen awake. So the game want fall in sleep mode (display off) if the player doesn't make any input.

Yes I used Intel XDK and Crosswalk for Android to export it. Tried it with CocoonJS and the performance is a way better, but all my used plugins are only supported by Cordova.
I'm about to try the new Cocoon.IO from @ludei , but at the moment I'm confused how to add the Phonegap Plugins to my project.

Have you worked with Cocoon.IO already?
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Post » Sat May 30, 2015 12:25 pm

No..i am still trying to figure out which provides the best perfomance.
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Post » Sat May 30, 2015 1:09 pm

Fireche wrote:No..i am still trying to figure out which provides the best perfomance.


Best performance offers Ludei's CocoonJS. But best functionality Crosswalk..
I hope Intel will increase its performance, then Crosswalk is the perfect solution.
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Post » Sat May 30, 2015 2:09 pm

You were right. I just built my game with CocoonJS and the quality is 50x better. No stutters it runs totally smooth~
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