Compare speed for Platform behavior

New releases and general discussions.

Post » Sat Oct 16, 2010 12:58 am

Just like the Compare gravity event, but with speed.

Please... I need this for my game.
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Post » Sat Oct 16, 2010 2:03 am

This would be convenient, but in the meantime..

Give the object a value called "X_Speed" or "Y_Speed" or something, always set it to the platform behavior's X or Y component of motion, and compare.
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Post » Sun Oct 17, 2010 10:06 pm

Maybe adding custom movement behaviour would help?
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