Hey, first of all thanks for helping out if you have/intend to.
I'm making a very simple platformer, based on this tutorial:
So I'm trying to set up a slightly more accurate way to tell my sprite when to mirror itself. I was thinking to use 'compare X coord' to dictate whether or the player has moved left or right, I'm fairly sure this is an effective solution I just don't know how to properly write the comparison.
Could you help me out here? Thanks again.