Compiling Android APK

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Post » Sun Nov 18, 2012 2:18 am


Ive been using all the cloud compilers for Android asociated with C2. The best option working now would be CocoonJS but it still has a few issues.
It asks the final user all the list of permissions and we cant edit the manifest list. This is a big problem because it forces us to set the app as "mature". And for a casual game this is a big problem.

1)-Does anyone know if its possible to edit the manifest of the APK once compiled by CocoonJS?.
2)-Is it to difficult and how?, could we compile a C2 exported project to an APK by our own means? It can be done using "Eclipse" software?.

Thanks!.
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Post » Tue Dec 11, 2012 9:59 am

Any update on compiling our games by ourselves?

I have the same concerns that you list here.
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Post » Fri Dec 21, 2012 5:02 pm

Hi, the Manifest issue I solved it using "APK tool", a DOS tool that de-compiles cocoonjS apk in a folder, there you can edit the manifest.xml and limit the screens you want to support and the permissions youre gonna ask to the user. Then with the same tool you re-build the APK, re-sign and re-align.
Test.
If-OK.
Youre ready to go.

I hope I helped you!. Merry christmas and a happy Worlds end!
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Post » Fri Dec 21, 2012 6:04 pm

Thanks for the tip :) Will be of use in a month :)
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