Complex AI, Dynamic Aim within Range

Get help using Construct 2

Post » Thu Jul 26, 2012 1:34 am

[QUOTE=Erndog2k]I figured it out thx[/QUOTE]

Great. By the way, I just updated the example, got rid of the anglehelper sprite after I discovered the anglediff expression. (Thanks to Yann)

It's a bit cleaner now, reduced the amount of events, might want to update your game.
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Post » Thu Jul 26, 2012 3:38 am

[QUOTE=Nimtrix] [QUOTE=Erndog2k]I figured it out thx[/QUOTE]

Great. By the way, I just updated the example, got rid of the anglehelper sprite after I discovered the anglediff expression. (Thanks to Yann)

It's a bit cleaner now, reduced the amount of events, might want to update your game. [/QUOTE]

oh yeah; very nice work, and thank Yann for me.
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Post » Wed Aug 08, 2012 7:32 pm

I'm looking for this exact thing, unfortunately I can't open your capx. Is it possible to save this in an r95 format? I'm reluctant to try out the beta r99 release, since I'm just learning the program.
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Post » Wed Aug 08, 2012 7:55 pm

@chasethomas - don't be reluctant, get the beta release, it's fine.
And worth it to see recent capx - especially for learning.

Expecting members to downgrade so they can resave is a bit much. sam3d2012-08-08 20:03:00
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Post » Wed Aug 08, 2012 8:07 pm

Ok cool I'll give it a shot- yeah I wasn't expecting a downgrade... didn't know if there was an option to save as for an older version.
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