I'm playing around with this and building a quickie game to test things out. I want my player to start with 10 bullets (set global variable called bullets to 10). Now what I wanted to do was only check the keyboard press if bullets > 0. Or, check for keyboard press but then check if bullets > 0 and then execute destroy bullet sprite. either way, I am not seeing how to accomplish this with construct 2. also, how do I get back to the default layout the way it was when I installed construct 2? I managed to "un-pin" my objects/layout/layers window. Sorry, I don't see where to attach the capx file. Thank you for your help.