I'm trying to use configurations in order to make a downgraded version of a game (my game consumes too much memory and I'm trying to reduce object number in the mobile version).
I'm trying to do the following:
1) Delete a Container (I will keep the main piece only, wich reduces memory usage by 50%).
RESULT: I delete the container when only "Downgrade" configuration is active, but when I return to the HTML configuration, the container is also deleted.
2) Disable some actions (those which affect 2nd object in the container) in the "Downgrade" configuration.
RESULT: Actions are disabled for all configurations.
3) Adding a "Delete Object" action (so I can delete the object created by container in (1.)
RESULT: "Delete Object" action is shown in all configurations.
Configurations help is very basic, and a search do not show any tutorial on this subject.
My question is: Can anyone explain how do configurations work? Do they work for layout size only? Can I define a variable to detect current configuration, so I can add an event later to detect it?