trying to connect a character together with revolute joints, but I can't seem to get it working. I have put the image points at the locations I want to connect, and I'm telling the objects to move to the correct position, and then connect the objects to the points.
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Doesn't matter which order I do this in, the objects just seem to move around by either a central location, or get tied up.
I seem to recall seeing a new option that allows you to disable physic collisions.
I'm very tired atm, so sorry if it's difficult to understand what I'm talking about.
Thanks in advance!