seopolis wrote:What keeps me away from using Cocoon.io is the lack of a loading screen, immediately after their splash screen. A completely black screen for several seconds gives the user the impression that the game has crashed and in my opinion it looks really bad. Until this get solved I will continue to use the IntelXDK path.
yes the delay with the black screen same here too
That's weird, I tested a few of my games and I don't have that issue at all. It immediately goes to my splashscreen right after cocoon's. My game files and memory usage are all quite small, so could it be because of that?
I don't think C2 will recommend CocoonIO as their default export option for one single reason, it's free version is limited. I think we can all imagine the headache of having to explain in their C2 sales pitch about it.