Construct 0.90.2 released

New releases and general discussions.

Post » Thu Jan 31, 2008 2:35 pm

<3
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Post » Sat Feb 02, 2008 2:54 pm

Hmm! You can create scripts by right-click > add script in the event editor... I couldn't get if it did work or I can't script it! Ashley, do it works?
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Post » Sat Feb 02, 2008 11:26 pm

For some reason, now when I go test out what I've created, the window is just gray. It won't let me preview my game. :(
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Post » Sun Feb 03, 2008 2:50 am

[quote="SuperV":3lh0tebw]Hmm! You can create scripts by right-click > add script in the event editor... I couldn't get if it did work or I can't script it! Ashley, do it works?[/quote:3lh0tebw]
I think this is just a bugfix build, in between the previous build and Python support.
ie Python isn't in yet. :( But it won't be too long.
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Post » Sun Feb 03, 2008 7:10 am

eww eww mikmod :(

thanks for adding in at least some mod support anyway... why not have gone with libmodplug? It would have supported way more modules with much less showstopping rendering errors....

http://modplug-xmms.sourceforge.net/ libmodplug, open-source modplug replayer engine licensed under GPL

http://dumb.sourceforge.net/index.php?p ... oc=licence originally based off libmodplug, but specifically suited for game-making. Might be a different license.


keep up the great work :3
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Post » Sun Feb 10, 2008 10:54 pm

Awesome update.

I have a request... can you set the forum/website favicon to Construct or Scirra's gear logo? Random thing to ask, but would be nice.
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