Construct 0.95.3 released

New releases and general discussions.

Post » Mon Jun 09, 2008 7:08 am

Hello! LOLOL
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Post » Mon Jun 09, 2008 5:16 pm

XD oh, well hi ^^ :oops: I don't know that language at all sorry ><
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Tue Jun 10, 2008 12:56 pm

are you meant to be able to copy and paste animation frames with Cntrl v/c?
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Post » Tue Jun 10, 2008 11:52 pm

[quote="alspal":2ultg0lj]are you meant to be able to copy and paste animation frames with Cntrl v/c?[/quote:2ultg0lj]

I believe so. I can. But I'm not really sure which version I have ... I'm new to Construct though so it's either the latest version or the one just before.

Umm ... you have to go into the thing first though .. I'd rather be able to just copy it without entering into the animation editor.

Or better yet ... it would be nice to do all the animations, including adding more, from inside the editor, instead of closing it each time, making a new one, then entering again.
Maybe someone could suggest that to Ashley.

I am Reaaaallllly NEW to Construct though, just began using it a few days ago and rather casually ... so I may have just missed how to do some things ... lemme know please if something can be done when I think it can't ... thank you.
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Post » Thu Jun 12, 2008 4:23 am

[quote="Super Awesome Person":1s819s0g]- [ADD] Directsound: can loop music now
- [FIX] Platform movement hanging when moved inside of a solid
[/quote:1s819s0g]

Thanks!

Though, is it just me, or does the 3d stuff seem a tad slower performance wise?
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Post » Fri Jun 13, 2008 5:07 pm

Thanks :D
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Post » Sun Jun 15, 2008 1:16 am

[quote="ssbfalcon":1fqhwzt9]is it just me, or does the 3d stuff seem a tad slower performance wise?[/quote:1fqhwzt9]

The runtime is an optimized 2D renderer, and the 3D stuff was a bit of a hack really. It doesn't run as fast as it could (some time I'll speed it up when I return to 3D features). But have you noticed it getting slower between builds? It shouldn't have.
Scirra Founder
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Post » Sun Jun 15, 2008 2:47 am

I figured it shouldn't have gotten slower... But it seems so only from the last build to this build...


I was starting back on the ball game when I noticed slow performance. Ran the old version and it was fine as far as speed went...


I'll let you know if I find anything... there might be a setting somewhere that was changed that I wasn't aware of... When I get my laptop back, I'll check it out...
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Post » Sat Jun 28, 2008 8:06 pm

This version seems to crash quite often. The previous build was more stable.
It crashes when I go to Plugin Exchange and when I try to draw a sprite using the line tool. It also seems to be off cursor in the sprite editor now.

Love some of the improvements though.
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Post » Wed Jul 02, 2008 3:50 pm

[quote="liquixcat":2nqs0e22]This version seems to crash quite often.[/quote:2nqs0e22]

True
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