Construct 0.96.4 released

New releases and general discussions.

Post » Fri Aug 08, 2008 11:15 pm

[size=200:2seyanbf]Download 0.96.4 now[/size:2seyanbf]

This build verifies autosaves and has a new autobackup system which is more fully featured. All saving in Construct is now verified, so in theory, from now on, Construct should never save unloadable .caps to disk. We've also upgraded to a new version of the UI library which fixes some long standing UI bugs (eg. custom colour properties) and has a new theme.

Don't forget you can support Construct by donating via the 'Donate' button on the front page.

General
- [FIX] Autosaves now are verified and should not be able to be corrupted
- [FIX] Colour parameters in properties now work correctly
- [FIX] Crash adding a new family
- [CHANGE] Autobackup: now can select a number of autobackups to make, and changed the way autobackups are saved. Also, you can now enable autobackups for either only manual saves, only autosaves, or both.
- [CHANGE] Now using Version 2.83 of Prof-UIs library, should be more stable with some bugs fixed. Uses a slightly different theme.

Object Bar
- [FIX] Crash opening event sheets
- [FIX] Did not update when objects renamed

Plugins
- [ADD] Sprite: Compare animation frame, Get animation frame, Get animation name
- [FIX] Sprite: resizing when using 'Play animation'

Behaviors
- [ADD] Physics: custom collision masks. Collision mask editor is fairly limited in this build but will be expanded.
- [FIX] Physics: various unimplemented features since move to Box2D engine (eg. velocityX/Y expressions)

Runtime
- [ADD] 'linearaim' expression: Returns angle to aim at for predictive aiming as per this example. Expression uses the following parameters: linearaim(bullet x, bullet y, bullet speed, target x, target y, target speed, target angle)
- [FIX] 'Trigger once' false positives when dragging window
Scirra Founder
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Post » Fri Aug 08, 2008 11:29 pm

Wow, great/significant changes as always!
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Post » Sat Aug 09, 2008 12:47 am

Woooooo! Excellent update! I can finally work on an Incredible Machine clone. :)
Moderator
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Post » Sat Aug 09, 2008 12:59 am

Great. Really great. I really appreciate all the work you guys put in to this.
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Post » Sat Aug 09, 2008 5:33 am

I got it and instantly made use of the new animation stuff to make an awesome after image effect. :D Thanks!
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Post » Sat Aug 09, 2008 10:24 am

For some reason it wont let me download or access the Construct files/project on Sourceforge :(
EDIT: Nevermind, it seems the all of the files on SourceForge are erroring for me :shock:
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Sat Aug 09, 2008 10:40 am

Great update Ashley, the animation frame things will come in useful for me.
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Post » Sat Aug 09, 2008 10:56 am

Argh I can't figure it out and I can't edit my other post :evil:
Can someone upload 0.96.4 for me? Or, Ashley could you put it up on Download.com?
EDIT: Just to save another post, Thanks AsparagusTrevor! :D
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Sat Aug 09, 2008 11:10 am

Here you go Jayjay: Construct 0.96.4
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Post » Sat Aug 09, 2008 11:24 am

I can't download anything from SourceForge either, damnit.
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