Construct 0.98 released

New releases and general discussions.

Post » Thu Dec 25, 2008 2:26 pm

When a talented Linux developer decides to help us out :D.
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Post » Thu Dec 25, 2008 5:30 pm

Yay! Merry Christmas! or how we say in spanish: "Feliz Navidad!"
lets see if in this version i can mirror without problems xD
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Post » Thu Dec 25, 2008 7:04 pm

Blah, always problems with a huge new build.

Okay, delete/edit action muddled up is fixed, and creating objects by index now has a correct offset (it was off by one).

I can't reproduce any custom family issue however; is there any extra steps needed in that one?

There'll be a new 0.98 tonight to fix those two issues above, and hopefully that's the end of the new introduced problems. Post quickly if there's other teething ones.

Bone movement behavior problems that are known of
- Clicking animation/resource properties will get you stuck in the editor
- Hitting delete while editing a limb will remove it and cause a crash exiting the bone editor

Any others there? These probably won't be fixed till 0.98.2, but both can safely and easily be avoided so it's not really a problem.
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Post » Thu Dec 25, 2008 7:13 pm

[quote="Rich":3rx61xle]I can't reproduce any custom family issue however; is there any extra steps needed in that one?[/quote:3rx61xle]

I think the Problem was that there were no objects in the family when we selected it.
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Post » Thu Dec 25, 2008 8:40 pm

[quote:kxi38nad]I think the Problem was that there were no objects in the family when we selected it.[/quote:kxi38nad]
Confirmed
Plus variables, behaviors, are all or nothing.
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Post » Thu Dec 25, 2008 9:45 pm

OK folks, new build is uploaded which fixes edit/delete being the right way round and layer parameters now index from 1 again. Download again for these fixes - I think we're going to save the rest of the bug fixes for a 0.98.2 though.
Scirra Founder
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Post » Thu Dec 25, 2008 9:55 pm

My request of "On button release" has successfully owned Cheez, who refused to be useful and request it himself (Since he said he shouldn't have to and doesn't really understand what "Beta" means :P).

Going to go play with bones. Merry Christmas!

Edit: I also got an error with my game not displaying right anymore. It's layer related. Something about it reads one of the layers as not being real or something. If I delete a certain layer it fixes it, it seems. Not a problem for me, but I figure you guys might wanna look at that. I'll upload it sometime soon!
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Post » Fri Dec 26, 2008 12:33 am

Eep, all layers are displayed backwards. LOL

Looks like 0.98 is proving a bit problematic. Hold on a bit and we'll have a 0.98.2 out soon.
Scirra Founder
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Post » Fri Dec 26, 2008 12:56 am

Actually, it's this: the bottom layer is displaying at the top in the current build. This is due to the layer indexing last minute fix having very unpredictable side effects! (Welcome to the software developer's world)

Leave things be for now, or go back to 0.97.7 - we'll have a 0.98.2 out soon, which hopefully will have everything sorted.

[size=150:1rq6kqkp]Hopefully.[/size:1rq6kqkp]
Scirra Founder
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Post » Fri Dec 26, 2008 1:37 am

I'm happy about this new release, thank you guys!

I've been using Construct for a bit over a month now, and it's lovely. I just registered here.

A suggestion for future releases is to post the builds in the boards before they are posted on the front page, since the people here can deal with finding all the crippling bugs pretty well.
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