Construct 0.99.3 released (unstable)

New releases and general discussions.

Post » Sat Jun 20, 2009 6:05 pm

Continuing on pixels being distorted on objects in the layout editor that Ashley didn't seem to see, here's a good example:

Layout editor:


In-game:


Obviously "in-game" is the correct look. I'm gonna guess that either there's som issue with zoom not being perfectly 100%, or the new 3D layering doesn't display correctly out of the game.
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Post » Sat Jun 20, 2009 6:47 pm

[quote="hellwalker":1n4v4y5g]when I right click on object bar and click "Show Object Tree" the bar goes grey, It does not respond to RMB click and I basically can do nothing to change it back save for reloading cap. :|

am I doing something wrong or is it a bug?[/quote:1n4v4y5g]

It's a bug, but it's also do to an unused/unfinished feature, so I wouldn't worry about it :)
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Post » Sun Jun 21, 2009 11:00 am

So are pitch and yaw still not working with 3dboxes? Because I was hoping to update the Standard Waiver engine for a possible sequel I've been thinking about.
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Post » Fri Jun 26, 2009 10:53 pm

I'm getting a crash/inability to save when I have a sound of any kind in the resources. What confuses me is this though in the changelog:

"- [FIX] A crash when loading an application which had sound resources (caused verifier to crash, therefore saving crashed too)"

It seems to be the exact problem but it remains for me in 0.99.3.
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Post » Sat Jun 27, 2009 12:32 am

Confirmed the crash. There's no tracker item for it, do you want to post the bug report, or shall I?

At any rate there is another known issue regarding sound resources. Even if you were able to save the .cap with sounds in the Sound folder, you wouldn't be able to use them anyway because the resource list doesn't show up in any XAudio2 actions. The workaround for now is to load external sounds. Rich is working on it.
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Post » Sat Jun 27, 2009 1:19 am

Ashley just posted this in chat, regarding 0.99.4:

[quote:n4245kh7](18:16:48) Ashley: - [FIX] Could not save applications with a music resource[/quote:n4245kh7]

So hey, there you go :)
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Post » Sat Jun 27, 2009 2:04 pm

Cool!

As long as I can have internal sounds later. I just prefer it.
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Post » Sun Jun 28, 2009 3:06 pm

Have we got an ETA for the next release?
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Post » Mon Jun 29, 2009 12:24 am

Sorry, it looks like us devs are all a bit busy this summer! But don't worry, we should have a new build out in a couple of weeks with bug fixes.
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Post » Sun Jul 05, 2009 1:21 am

One question: will there be flash support? This is very important to me. :!:
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