Construct 0.99.4 released (unstable)

New releases and general discussions.

Post » Mon Jul 13, 2009 6:47 am

Fantastic work!
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Post » Mon Jul 13, 2009 7:15 am

other gamepads work ok with xbox360pad emulator
tested with PS2 and PC twin shock, btw u need to tweak it, if u use ps2 controller...
my tweaked config
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Post » Mon Jul 13, 2009 11:04 am

Awesome! Back to bug baiting for me :P

Edit: Just when I thought it couldn't be any more awesome, you guys go and add Panel! :shock: This has to be one of the best features Construct has to offer!
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Post » Mon Jul 13, 2009 1:26 pm

Wow! Lots of fixes! And additions!

I'll be trying those tomorrow, but for now, THANKS A LOT GUYS! :D
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Post » Mon Jul 13, 2009 1:50 pm

Cool stuff but fantastic idea was to create examle videos!
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Post » Mon Jul 13, 2009 4:13 pm

cool release!

also, the example videos are presenting the new features very tight & insightful! maybe david has a hidden talent for that... i've also never heard a native speaker actually say 'huzzah!', and it totally made my day :D
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Post » Mon Jul 13, 2009 5:46 pm

Error loading C:\Program Files\Scirra\Construct\Plugins\Xbox360Controller.csx (14001) - this plugin may not be available!

i looked and it was there. just doesn't load. :(
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Post » Mon Jul 13, 2009 6:13 pm

Hooray! I don't know if it was this build or one of the previous ones, but the problem involving duplicates of objects with the bone behavior seems to have been fixed. :)
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Post » Mon Jul 13, 2009 6:53 pm

I didn't even check the bone behavior because i didn't see it on the changelist...it does seem to have been fixed. Awesome!
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Post » Mon Jul 13, 2009 7:36 pm

[quote="alspal":3gevo88p]awesome work, so many nice things.

Just hopes for a LOS hotfix :P[/quote:3gevo88p]
LOS workaround is to set from 360 angle range to 361 nad it will see all around.
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