Construct 0.99.42 released (stable)

New releases and general discussions.

Post » Tue Jul 28, 2009 11:46 am

Now if only I can get python working this would be great... but the new changes seem nice.
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Post » Tue Jul 28, 2009 4:24 pm

Please report all bugs you find to the tracker - don't leave them here - or they will be forgotten about and not fixed.

Doppel, what do you mean? We do intend all releases are backwards compatible, and backwards compatibility is not relevant to bugs which can be reproduced in fresh .caps in 0.99.42 (which they should be anyway).
Scirra Founder
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Post » Tue Jul 28, 2009 11:50 pm

Is 3D box still busted?

That would also technically make it backwards incompatible :|
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Post » Wed Jul 29, 2009 5:05 am

Awesome, sounds like I can stop switching between 0988 and 0993 for most things.

[quote="ansmesnobody":3ldj080w]Is 3D box still busted?[/quote:3ldj080w]
Beat me to it.
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Post » Wed Jul 29, 2009 4:01 pm

textures are upside down in runtime with the 3d box im on 99.4 thou but im not sure if there was a fix for it i didnt read any in the changelog
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Post » Thu Jul 30, 2009 12:11 am

[quote="ansmesnobody":31tlyema]Is 3D box still busted?

That would also technically make it backwards incompatible :|[/quote:31tlyema]
As far as I can tell it is. It'll render properly when 3D layering is enabled (since that is how it's supposed to be) but if you put it in a background layer that doesn't scroll at 100% and then move, they'll vanish. I filed a bug report on it about a month ago with an example attached, I dunno if it's been looked at.
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Post » Thu Jul 30, 2009 12:42 am

I'm not even talking about the render. You can't change pitch or yaw anymore.
Something to do with the sprite Z position options I think...
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Post » Thu Jul 30, 2009 5:17 pm

[quote="ansmesnobody":3mee1fap]I'm not even talking about the render. You can't change pitch or yaw anymore.
Something to do with the sprite Z position options I think...[/quote:3mee1fap]
I'm getting that too.
Why was this build called stable.. WHY
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Post » Thu Jul 30, 2009 7:41 pm

It isn't stable. Stop.
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Post » Thu Jul 30, 2009 8:06 pm

[quote="Genesys":mdyubkiq]It isn't stable. Stop.[/quote:mdyubkiq]

Quit whining it's stable for a beta release.
The 3d box is not a major function. It is an experiment that lived, end of story.
Look at it this way, would you rather have a complete 3dbox with limited functionality, or sprite mesh that can replicate, and even surpass it?
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