Construct 0.99.5 released (unstable)

New releases and general discussions.

Post » Fri Sep 04, 2009 7:50 pm

[quote="Android-Music":2unrz2xz]Attan, you don't understand. It doesn't depend on cap, it depends on compatibility with other computers. Watch this video - http://ioj.com/v/d5wjg plus screenshots - http://ioj.com/v/gxzk7 and http://ioj.com/v/hp35p - that's when I start debugging (sry for quality but can't do better) . Here I tried to add gradient and it's okay but when I add sprite...well I posted the bug on tracker and here many times, other people posted their caps with the same prob but those caps worked ok for people who's cpu's support latest builds. I also tried some new exe's people posted here on last 3 weeks and also got errors though games like Aquaria, Tagap, Flash Bang Studios games(Paper Moon) or other games that use modern technologies work fine on any computer, even mine. Guys(I mean devs), please solve this problem because if people who's cpu's support latest builds will release games(I mean commercial projects) that most machines will not support , uh...
In case of smth I'll leave my cpu's specifications:
AMD Athlon XP 2500+ 1,93 Ghz, GeForce 6600 128 MB, 1GB RAM, Windows XP SP3.[/quote:2unrz2xz]
xp SP 3 thats what is causing it, I too have that problem and I have been watching other peoples posts with this bug.

microsoft must have released some update that screws some DX feature, this is not the first time thing like this happened.
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Post » Fri Sep 04, 2009 8:02 pm

Why 989 works fine then? And again - all games and all programs work fine on my cpu except those ones which were made in Construct 099 and later versions. :/ That cannot be just my XP - check this forum or tracker - some other people were complaining about this. Devs must make Construct stable for all computers, it's in their interest too.
EDIT: Oh sry, didn't read your post fully! :oops:
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Post » Fri Sep 04, 2009 9:08 pm

0.99.x use another rendering engine, not the 0.98.9 one. It's faster than the old one but I've come to the conclusion that this is also more unstable.
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Post » Sat Sep 05, 2009 2:18 pm

0.99.3 works
its 0.994 thats causing problem,

I might have to reinstall windows and I'll see if sp 2 will have this bug as well
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Post » Tue Sep 15, 2009 5:19 am

So how's going, Hellwalker?
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Post » Sat Sep 26, 2009 5:16 pm

Jut wondering, when are you guys going to fix the folders so that we can add them in the object bar?
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Post » Wed Sep 30, 2009 8:33 pm

[quote:3bsf8ksh][ADD] Ability to change what attributes an object instance has via an action[/quote:3bsf8ksh]

This is an awesome addition and I'm glad to see it's finally been implemented :)

Downloading now...
Moderator
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Post » Sun Oct 04, 2009 11:34 am

Good release.

And yet this bug hasn't been fixed yet.
[url:l7j2n9ek]http://www.scirra.com/phpBB3/viewtopic.php?f=3&t=4217&p=33852&hilit=ogg[/url:l7j2n9ek]

The program still lists OGG files as possible resources to play, and when previewing the OGG file, the program still crashes.
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Post » Wed Oct 14, 2009 9:16 am

stable yet? :(
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Post » Wed Oct 14, 2009 3:17 pm

Any news?
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