Construct 0.99.82 released (unstable)

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Post » Thu Feb 18, 2010 6:04 pm

Just posted a bug report on Sourceforge:
I'm using custom movement on a sprite, and when I switch to fullscreen, the speed is way higher than on windowed mode.

here's the cap, please test it to see if this is happening on more computers (I don't know, could be something that's happening here)

http://www.gamma-beam.com/construct/fullscreenbug.cap

Also, I am currently unable to test it on previous versions to see if it happens on them...
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Post » Thu Feb 18, 2010 6:47 pm

[quote="gammabeam":1h5e4utc]here's the cap, please test it to see if this is happening on more computers (I don't know, could be something that's happening here)[/quote:1h5e4utc]

It's not happening for me. The speed tops out at 310 in both windowed and fullscreen.
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Post » Thu Feb 18, 2010 7:11 pm

Sorted out what was happening. The V-Sync was forced off on my card, and the custom movement reacted differently when in Fullscreen. However, another movement behavior (I used 8 direction) doesn't seem to be affected the same way... Weird stuff!
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