Construct 0.99.97 released

New releases and general discussions.

Post » Sun Feb 20, 2011 6:25 pm

Great job guys, good to see that construct 0.9xxxx is still alive. :wink:
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Post » Sun Feb 20, 2011 7:39 pm

Anyone had any new problems with this update? Considering marking it stable and sending it out via auto-update.
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Post » Sun Feb 20, 2011 7:52 pm

Seems good, except for the .persist issue, which - for me - crashes if I open a .cap, move from the event view to layout view, then close Construct. It throws a CxIOFile error. Going from layout to event view then closing updates the persist fine.

Other than that, looks as stable as the previous stable build, for me at least
If your vision so exceeds your ability, then look to something closer.
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Post » Mon Feb 21, 2011 11:58 am

I seem to have an issue with the image editor, I can create a sprite object, resize it to say 40x40, draw my image, save it and then the sprite object looks messed up and distorted.

I've 2 screenshots of what I mean:
[url:ja1me4px]http://dl.dropbox.com/u/3317708/1.jpg[/url:ja1me4px]
[url:ja1me4px]http://dl.dropbox.com/u/3317708/2.jpg[/url:ja1me4px]


[quote="Ashley":ja1me4px]Anyone had any new problems with this update? Considering marking it stable and sending it out via auto-update.[/quote:ja1me4px]
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Post » Wed Feb 23, 2011 12:55 am

@CrudeMik, Is that a new issue specifically with 0.99.97?
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Post » Wed Feb 23, 2011 2:47 am

[s:3p3bbuwh]I'd just to know when can we drag objects out the folders.[/s:3p3bbuwh]

Nevermind, should have explored more. I have an idea though, how about the ability to export as Templates? And to sort folders by name?
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Post » Wed Feb 23, 2011 6:42 am

The object folders are an awesome addition, but they don't show objects from other layouts :/

Is it worth posting in the bug tracker now that development has been passed on? Has the tracker been passed on too?
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Post » Wed Feb 23, 2011 11:34 am

[quote:29r4e99r]Is it worth posting in the bug tracker now that development has been passed on? Has the tracker been passed on too?[/quote:29r4e99r]
It is just as worth it as it was before. Bug trackers are invaluable to any Construct developer to identify and fix bugs.
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Post » Wed Feb 23, 2011 5:10 pm

I think I'll push this out by auto-update. I think crudemik's issue is a graphics card thing, or at least not newly introduced by this update. Any objections?
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Post » Fri Feb 25, 2011 1:09 am

I'm just going to be sad that, I can still gain hundreds of frames of FPS by deleting objects in completely separate layouts, even if I delete every script I had available first. :(

But glad to see you guys are still supporting this, casually. I gotta still be grumpy though if I have any hope of continuing with that project.
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