Construct 2 and Steam

Discussion and feedback on Construct 2

Post » Sat Jun 09, 2012 8:46 pm

[QUOTE=PorkyJynx] it is true, ive read ridiculous amount on it guys.. but obviously the game cant be utter sh*te.[/QUOTE]
I want to believe that
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Post » Mon Jun 11, 2012 3:16 am

[QUOTE=Ashley] We're working on some EXE wrappers for the near future. Stay tuned![/QUOTE]

Exciting hints at what the future holds...
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Post » Mon Jun 11, 2012 9:53 am

[QUOTE=Ashley] We're working on some EXE wrappers for the near future. Stay tuned![/QUOTE]

Hell yeah.
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Post » Mon Jun 11, 2012 11:44 am

[QUOTE=jn2002dk] Several Game Maker games have made it to Steam so it's certainly possible. It's doubtful these games were hits before going to Steam so i think Porky is right[/QUOTE]

Thank you
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Post » Fri Aug 03, 2012 2:14 pm

Hey guys, new member here - sorry for the bump, but I'm sure that for Steam consideration you'd need to at least integrate their C++ SDK...
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Post » Fri Aug 03, 2012 2:23 pm

There are a few games not having the SDK included in the game.
All you need to know is:
- No Achievements
- No Steam DRM (you can play them without having steam running)

Should not be a problem at all.
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Post » Fri Aug 03, 2012 3:34 pm

Since this thread was bumped anyway, I just thought I'd share some info about getting a game on Steam.

If you don't have a publisher pushing your game, one thing Steam/Valve will use to assess your game is MetaCritic. If you can get at least 4 reviews (enough for a MetaCritic score) and an average score of over 60, then your game stands a good chance of getting accepted on Steam. This was from a contact at a publisher who was able to get info from Steam/Valve after a game I worked on wasn't accepted on Steam after 3 applications - we had no other feedback up until that point.

You can check for reviewers used by MetaCritic here -> https://metacritic.custhelp.com/app/answers/detail/a_id/1508/ - this will let you prioritise who you submit your game to for review. Just go to the website of the reviewers, find their Contact page and look for an email address or form you can use to submit your game.

For example, if you developed a game and you released it as a mobile app, you could contact these app focused reviewers to up your metacritic score before applying to Steam (after you used an exe wrapper, of course).
AppAdvice.com
http://appadvice.com/appnn/contact-info-developers/
All submissions should be sent to devcontact@appadvice.com

AppGamer.net
http://appgamer.net/contact/
For PR, editorial, to organise reviews or submit assets for games please contact Paul Byron via email (paul[at]appgamer[dot]net) and Chris Thompson at (christh[at]appgamer[dot]net)

AppSmile.com
Submission form at http://www.appsmile.com/contact-appsmile/OddConfection2012-08-03 15:36:46
Vote for all the Construct 2 games on Steam Greenlight - Find them here
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Post » Fri Aug 03, 2012 3:41 pm

[QUOTE=Ubivis] There are a few games not having the SDK included in the game.
All you need to know is:
- No Achievements
- No Steam DRM (you can play them without having steam running)

Should not be a problem at all.[/QUOTE]

Achievements would be awesome though! :)niallobrien2012-08-03 15:42:19
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Post » Fri Aug 03, 2012 8:41 pm

Thanks for the info @OddConfection, I didn't know not having a MetaCritic score would impact your chances. SullyTheStrange2012-08-03 20:41:20
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Post » Sat Aug 04, 2012 1:22 am

Doesn't matter any more, with Steam Greenlight coming out in a month.
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