Construct 2 and Steam

Discussion and feedback on Construct 2

Post » Sun Apr 05, 2015 8:14 pm

so what exactly needs to be in the game to be able to export for steam?? any videos?
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Post » Mon Nov 21, 2016 2:04 am

snake85027 wrote:so what exactly needs to be in the game to be able to export for steam?? any videos?


This is where I got when Googling Construct 2 to steam

A few years later, any good tutorials?
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Post » Mon Nov 21, 2016 12:06 pm

In theory you can publish a simple NW.js exported game to Steam (someone correct me if I'm wrong), but you won't be able to use the Steam API (overlay, achievements, etc.). For those, you'll need a Steam plugin. Go either with the experimental Greenworks (note that it's experimental) plugin: experimental-greenworks-plugin_t117833

Or go with one of these paid plugins:
https://www.scirra.com/store/construct2 ... basic-2546
https://www.scirra.com/store/construct2 ... am4c2-2545

You'll need to pay the Greenlight submission fee (one time payment for a developer account):
http://store.steampowered.com/app/219820/

After you are ready, you can set up a Greelight page and start gathering votes to be greenlit.
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Post » Mon Nov 21, 2016 12:26 pm

As @glerikud said, you can use NW.js exported version of your game. Just what's worth to mention is that you do not upload your game to Steam like to Google Play by just uploading a file. You have to set up Steamworks SDK and upload your project via this SDK (there are official tutorials for that). And not required but rather recommended is to change the .exe file icon which needs a separate program. Same goes for Mac version. The default icon is the NW.js logo.
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Post » Tue Nov 22, 2016 8:27 pm

glerikud wrote:In theory you can publish a simple NW.js exported game to Steam (someone correct me if I'm wrong), but you won't be able to use the Steam API (overlay, achievements, etc.). For those, you'll need a Steam plugin. Go either with the experimental Greenworks (note that it's experimental) plugin: experimental-greenworks-plugin_t117833

Or go with one of these paid plugins:
https://www.scirra.com/store/construct2 ... basic-2546
https://www.scirra.com/store/construct2 ... am4c2-2545

You'll need to pay the Greenlight submission fee (one time payment for a developer account):
http://store.steampowered.com/app/219820/

After you are ready, you can set up a Greelight page and start gathering votes to be greenlit.


So nothing really? Just export as a Node-Webkit and we are good to go?

Nothing else? I don't need to pay for any plugins like you linked there, (Only steam fee but I got that covered).

How is it when game gets greenlit ect? Do I just give steam the .exe or?

I mean, A tutorial on

Construct 2 to steam tutorial would be the best
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Post » Thu May 25, 2017 2:23 pm

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