@szymek thnx was very helpful yet i have some problems i have set it up as you described, i haven't yet published the app, but when i run the compiled version i get a "welcome to mopub" where the ad should be. any idea why? and about the Admob integration i can't find the where to put the publisher id in the ludei cloud compiling?
[QUOTE=WizLore] I can't seem to stop the "Mopub Marketplace" In "settings" I have the option to turn off Marketplace, but it does not update the information.. Maybe server-lag... I try again tomorrow. [/QUOTE] same here added the admob id after i created the app but i can only see the test adxXxForsakenxXx2013-10-06 22:14:04
I'm trying to get the MoPub + Admob + Cocoonjs combo working too but it's not going well. I followed the steps in the earlier posts to configure MoPub and AdMobs but I still can't get anything to show.
In the MoPub Inventory screen, when an ad unit is selected, should I be able to see an ad when I click on the 'Test Ad'? Right now I can't get anything to show. Any help would be appreciated.