I just want to provide a quick feedback about Construct 2: I'm a freelancer game developer where I have developed games using all kinds of languages and engines (from C, C++ to HTML 5). Most of the games I worked on were made with Unity or Corona SDK. I even have a Corona SDK product, which I sell through my site.
For a recent iOS and Android small game project that had a very short deadline I was going with Corona SDK, because Corona already allows rapid prototype and multiplatform development.
But I decided to try Construct 2 and the result was amazing:
- I completed and published the game in 5 days (in Corona SDK I expected around 12 days) - note: the graphics were finished before starting the development.
- Game performance is great.
- Additional publishing platforms (browsers and even desktop). Only iOS and Android was expected, but I surprised the client.
I'm sold and already got my license. I'm thinking in baking something for the Construct 2 community too.
Note: I'm not saying one engine is better than another, but now I'm decided to make most of my smaller contracts with Construct 2. I may even risk some bigger games, because being able to create and edit existing behaviors on the fly is really cool.