"Construct 2" Is Better Than "GameMaker: Studio"

Discussion and feedback on Construct 2

Post » Sat Jul 27, 2013 12:53 pm

@Abraham

1. This is an old post with no reason to revive it.
2. Maybe when you are a bit older you will learn to respect other peoples point of view, not everything is black and white.
3. Take a look around the forums. We dont need trolls here.
4. Be happy
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Post » Sat Jul 27, 2013 2:36 pm

@Abraham please tone it down. That sort of language is not acceptable here. We're happy for you all to debate between the two on our forums but we all need to do it in a respectable way.Tom2013-07-27 14:37:31
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Scirra Founder
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Post » Sat Jul 27, 2013 7:07 pm

[QUOTE=Abraham]
And I AM NOW 12 years and IN 7th grade!
[/QUOTE]

Yep , that explains everything ...

Everyone has it's own opinion , you can't force someone that hates chocolate to eat some hersheys bars (<-- Best Example 2013)

Learn to respect other's opinion and you'll be welcomed in the communityWhiteclaws2013-07-27 19:10:27
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Post » Sun Jul 28, 2013 7:44 pm

Construct 2 is incredible! I can't thank you guys enough. I'll definitely be purchasing a personal copy as soon as I come into some money.
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Post » Mon Jul 29, 2013 4:31 am

I've had awful experiences with YoYo Games, but I still don't think it's particularly constructive to argue for the superiority of either product. You pick the right tool for the right job, so there's no reason to put down other brands (unless there's a very good reason to do so).
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Post » Mon Jul 29, 2013 5:00 am

Construct 2 vs GameMaker Studio

Construct 2 wins hands down.I got more done with construct in one weeks time while learning the engine than i did with GMS in 2 months.I love both engines but construct 2 is in a class of its own.
GMO FOOD = DEATH
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Post » Sat Oct 05, 2013 12:11 pm

Sorry! i just got a little too angry about his comparison
So I just typed what came into my mind.
Well I do think Construct 2 is good.

Sorry Again!
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Post » Sat Oct 05, 2013 1:05 pm

@Abraham you don't seem serious, so you liked C2 over Game Maker after of 2 months. Ironic.
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Post » Sat Oct 05, 2013 1:19 pm

Ignore him. He's pretty much lost all credibility with that bizarre outburst of his.
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
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Post » Sat Oct 05, 2013 5:27 pm

You know, I've had some success overcoming construct 2's limitations via the SDK and editing XML, so I think the "you cannot code in c2" argument is somewhat flawed.

I wish we had better integration capabilities with the SDK, though, it's annoying when you have an extension/behavior that depends on another extension/behavior, and the lack of control options in the IDE is sometimes frustrating (the image editor can't be fully customized by the object calling it).

Still, it is there and it gets the job done. Besides, it forces you to conform to a system, so any plugins you make are readily reusable in other places. You can actually code in raw javascript.
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