Construct 2 + Java Module Player = Epicness?

Show us your completed creations made in Construct 2

Post » Sat Feb 16, 2013 9:00 pm

I've played around with calling external javascripts using the browser object and this is the result:



CLICK ME!!!


Not much to look at but thats not the point heh :D

When the player changes the layout a javascript is fired which tells the embedded java applet to play a different song.

Tracker Modules are a few KB instead of a few MB of the converted .ogg or the other strange format c2 uses normally for audio files.

If your browser asks for permission to execute say YES :D

I've tested this and it works fine in chrome & firefox.
Audio is a bit "meh" in firefox but the layout transitions run smoother
In chrome the audio is better but there is slight delay on the layout change.

the applet is from http://www.javamod.de/


Oh and the controls for the cube dude:

left right to move
up to jump
shift to pick up cubes and throw them (use your momementum :D)
esc to pause and unpause the "game"

touch the edges of a layout (or jump in the hole) to change to the next if available...
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