Construct 2 - most wanted

Discussion and feedback on Construct 2

Post » Tue Oct 25, 2011 9:58 pm

Hi

Hope for support of

...jpeg files
... selective load settings, for faster load of game
with lot of grapichs, ( only load when layout is used )

cheers
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Post » Tue Oct 25, 2011 10:59 pm

Particles, that's pretty much all I want right now.
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Post » Tue Oct 25, 2011 11:01 pm

Particles are real easy to do with events, repeat create a bunch of sprites with bullet behaviour, set angle and speed randomly (or semi-randomly) and BAM! particles.

If there's one thing I'd like to see in C2 ASAP that's Families.
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Post » Wed Oct 26, 2011 7:09 am

Yeah, particles are not that hard to do.
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Post » Wed Oct 26, 2011 11:50 am

Wow..Too many stuff here :-)
Do you guys think that something like that: http://uservoice.com/feedback
would help you sort those things out better?

Anyhow I'll add mine here too:

MAJOR

OpengGL

Simple Networking

Particles

Simple Scripting (javascript) possible implemented as an action.

iOS

Attaching Event Sheets (scripts) to Objects
as to have total control of an instance and make way for bigger projects.

No 3D (sorry)
Even if I am a 3D guy mainly I would like Construct to stick to 2D and excel in that part. Consider Unity or GameStart3D!! for 3D projects.

Simple Timeline Editor

Simple 2D Draw actions
mostly for debugging and quick ideas

Collision groups
A simple(?) implementation could be based on layers, so every object in a layer collides with any other object in that layer only.

MINOR

Change Pivot in Layout Editor

Ability to pick the parent of a pinned object

Proportinal scale in editor (less minor)

Seperation "line" where the events of a Group end

Ability to dublicate ImagePoints through the entire animation frames.


Sorry for long list. Construct 2 is great but you asked for it :-)
I've ommited things that I believe will be there at C2 v1.0
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Post » Wed Oct 26, 2011 12:51 pm

Yeah, families are missed a bit, along with containers.
Just a thought, how about something like CC's object pairer, but without the exclusivity of pairs? Like a family, except you can add like objects together at runtime into a group, and then refer to that group.
Image Image
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Post » Wed Oct 26, 2011 12:56 pm

Families, Containers, Functions.
Those three will open a vast amount of possibilities when they're implemented!
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Post » Wed Oct 26, 2011 1:03 pm

Hi all,

Just a quick update about feature requests. This thread is from August 2010, which was about 6 months before the very first public preview of Construct 2 (which would look very limited by the standard of C2 today). So a lot of the content of this thread is very old ideas which have largely been implemented.

Secondly, right now my todo list really is actually too long to consider "big" ideas like an OpenGL exporter or new kinds of editors. Little ideas like proportional resize is something I can do quickly so I'm happy to sort those out. However, anything more than that is going to end up being queued at least a few months away, by which time I've probably forgotten or got some other "big idea" project to work on. Also, a lot of the ideas in this thread are either already possible, or are already on my todo list.

So I'm going to close this thread because it's served its purpose really. I have tonnes of cool ideas to work through as it is! If you have little suggestions like proportional resize, feel free to make a post in this forum. However, I'm afraid I'm going to have to close my ears to larger suggestions for the time being. I'll be making a new thread in future when we're ready for new ideas!
Scirra Founder
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