" Construct 2 only supports orthogonal TMX maps "

Discussion and feedback on Construct 2

Post » Tue Aug 25, 2015 8:59 am

What a dissapointing error message i got after creating a test map with tiled in isometric mode. I had no idea.. Is there no way around this? Was kinda relying that i could create my game in isometric style after realizing that 3d was a bit too hard for me.
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Post » Tue Aug 25, 2015 9:22 am

Everything is in the manual and also a separate BLOG from Ashley. It's unfortunate to have wasted so much time.

TMX import

When importing from Tiled, Construct 2 currently only supports a subset of its features. What it does support are:

Orthogonal (square) maps
Source image with optional margin, spacing and a single transparent color
Multiple layers of tiles (note a single Tilemap object represents a single layer of tiles, so when importing you're asked which layer to import)
TMX files using XML, CSV, base64, or zlib-compressed base64 data
If your vision so exceeds your ability, then look to something closer.
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