Construct 2 vs Game Develop, why nobody using it?

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Post » Wed Sep 17, 2014 10:03 am

Hello all, i just want to ask why nobody using Game develop, it is same as construct 2 and free.
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Post » Wed Sep 17, 2014 10:21 am

ex32 wrote:Hello all, i just want to ask why nobody using Game develop, it is same as construct 2 and free.


Because it isn't the same as construct2, yes it can do some things that construct2 can do, yes it is free, but it isn't even in the same league.

Construct2 and Game Maker can be compared to each other, they are same league.
To compare Game Develop is like saying my VW beatle has wheels, so does your Ferrari so they are the same.

Game Develop is a nice little hobby project, and is geared towards a certain user.

You get what you pay for... or don't pay for in this case, which means you don't get what makes C2 cost more.
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Post » Wed Sep 17, 2014 10:42 am

but for games like angry birds , flappy birds and houndreds of others it is good enough, now with android and ios export,?
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Post » Wed Sep 17, 2014 10:50 am

ex32 wrote:but for games like angry birds , flappy birds and houndreds of others it is good enough, now with android and ios export,?


So is notepad :lol:

Yeah, it could be enough, I say could because it all depends on what you are trying to do. I have no doubt you will bump a ceiling, heck even Unity has a ceiling. But for stupid simple - it should be fine. Haven't used the export, but expect issues.
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Wed Sep 17, 2014 10:55 am

You are the one to choose which software is right for you and which one you want to use.
Game develop was already introduced here, at least 4 years ago and it was already talked over about all it's pros and cons through these years.
So there's no point starting another topic about what game develop.
Use search and read old topics or go and ask about it on it's own forum.
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Post » Wed Sep 17, 2014 11:37 am

However, if you are planning on moving away from windows, gamedevollop might be a choice (I think there is an html5 webapp of gamedevelop too)

As for mobile, I think it is the same thing as C2, based on html5 wrapped, but I could be wrong.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Wed Sep 17, 2014 3:11 pm

i would like to hear some user experiences if anyone here used it. Thank you
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Post » Wed Sep 17, 2014 4:24 pm

Personally I was turned off by the fact it shamelessly rips off Construct 2 - and others can find a lack of price tag a bad thing.
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Post » Wed Sep 17, 2014 5:12 pm

Game develop actually was made a little after construct classic, before c2. The interface does look similar, but I don't think it's a ripoff. Mainly since it's author said he wasn't aware about construct when he first was making it.

I've tried it a time or two, but it didn't really capture my interest. I didn't find the interface to be as intuitive as construct's, and it seemed that the event system requires you to be more verbose. It does have some interesting features though.

You won't really get a lot of people saying they use it asking on this forum. Ask on their forum and you'll get a different response.
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Post » Wed Sep 17, 2014 5:14 pm

I tried it, but didn't like a lot of the design of the program. I don't remember everything, it's been a while since I used it, but I recall finding it unintuitive and inferior to C2 in most ways in the program itself, from things like how the event and animation systems worked to ui stuff, like for example there's no way to change the colors of all of the ui so you're stuck coding on a while screen (that might have been improved by now, I don't know). With C2, everything just makes sense to me, with game develop it doesn't.

That isn't meant to be an attack on the program or anyone who likes it, just a personal, subjective opinion.
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